Flatventure: Building Shared AR Before the Tools Existed
Nothing We Needed Existed Yet
Co-founder, Technical Lead · Flatventure Ltd · 2015–2017
Co-founded an AR startup in 2015 to build persistent shared augmented reality -- before ARKit, before ARCore, before any of the tools that exist today. Built novel computer vision systems from scratch.
Scan to device5 minutes
Expo scans240
SLAMHand-ported to Android
The Problem
Persistent shared AR required spatial tracking, 3D pipelines, multi-user sync -- nothing existed as libraries.
What I Did
Co-founded company, led all technical development, built scanning hardware and marker systems.
What Was Built
- 3D scanning pipeline (5 min turntable-to-device)
- Multi-Kinect interference solution
- Synchronized multi-user AR
- Hand-ported SLAM
Outcome
- Working shared AR platform
- Ended due to market timing (not execution)
- Skills transferred to Soul Machines
Building before tools exist. Same instinct that built this rig later built the Skills Platform.
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